After the devastating events of WWIII, many major cities have been rebuilt (as is the case with New San Francisco), though certain areas still remain as they were before the war (as in Old San Francisco). 9,5 out of 10.Like all Tex Murphy games, The Pandora Directive takes place in post-World War III San Francisco in April 2043. This game well deserves a re-release, a good chance to implement MPEG-4 video, environmental sound, cast, shooting and bibliographical extras and full language support in one or two discs (DVD). Fourth and last, the playability is great the things to do are pretty logical, you don't ever need to figure out absurd combinations of actions and objects since you never get stuck in too absurd situations, which otherwise is the handicap in most adventure games. one even wonders if this game is actually revealing something which finally drove it into commercial deletion - not to talk about Big Brother Microsoft having the rights of the Tex Murphy whole series. Third, the plot is superb, suspenseful and addictive, not just the average last-minute excuse talking about Roswell, NSA and Mayan heritage, mentioning Eco's Foucault's Pendulum or Majestic-12. Back in 1996, this may have seemed a true miracle. Second, the 3-D engine works pretty well you can walk, run, tilt, slide freely in any angle, like in modern first-person shooters objects are pixel-level detailed and characters look alive even when they are in the background. Virtually interacting with Kevin McCarthy or Tanya Roberts is a divine pleasure for cinema freaks (and what about that gorgeous mutant beauty played by Suzanne Barnes?). First, we find well crafted movie sequences which are not fillers at all, but necessary links within the story. Recent adventure hits like Syberia or Runaway never reached TPD overall quality level for me, and the explanation is pretty simple. I've played -and finished- TPD last week for the very first although not the last time (considering the game features seven different endings). Seven years after the release, a game which stands so well, despite of the 6 discs swapping needs, must be a really great one. But all in all, the Pandora Directive is a very entertaining and thoroughly enjoyable experience that can be played multiple times as it has seven different endings. Access Software have done a good job of establishing a believable, likeable protagonist and landing him in a compelling, intriguing plot/sub-plot line. Tex lives with the mutants, though he isn't one himself, and tries extremely hard to court the elusive and beautiful Chelsea Bando, the mutant newspaper stand salesgirl. The game is set in San Fransisco, 2043, and from what we gather in the introduction, there has been a schism between the humans and the 'mutants,' a character class that emerged after a nuclear bomb was dropped on the town. After some game time, a mysterious 'Pandora' device emerges, and it becomes known that it has the answers to the Roswell mystery of 1954 (or is it 1952?). Slowly, he is drawn into a web of bizarre, corrupt characters, and the plot establishes itself to be quite complex and convoluted. He is a bourbon drinking, stereotypical private-dick, right down to the cigarette stubs and the five o'clock shadows. Tex Murphy (played by producer Chris Jones) is possibly one of the most legendary characters in the gaming world. Out of the three 'Tex' games made, The Pandora Directive is the best. Access are always keen to reach a new paradigm in gaming technology (they were the first to release a game on DVD), but the most important thing is that they deliver a solid, strong and entertaining game. The Tex Murphy series of interactive movies has become one of the most prestigious and respected in the business of computer games.
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